                                HELP


So thou hast decided to explore the Labrynth and take on the evil Cook-E
monster. Know that thy friends are important, for only with their assistance
canst thou corner and defeat the terror with-in the maze. Surround him and attack,
and thou shalt surely win. Take him on alone, and thou shalt surely die.


BEGINNING THY JOURNEY
To begin thy journey into the Labrynth, thou must first be certain that thou
art equiped for the quest. The only requirements are that thou have a stout
heart, a UNIX Operating System, and a desire to explore. For thy quest to
be a success, thou shouldest choose up to seven companions. Together, ye may
be victorious.

Before thou or any of thy companions mayest enter the Labrynth, ye must first
verify the Labrynth's existence. The Labrynth is maintained by means of './labd'.
Once thou knowest that the Labrynth doth exist, thou mayest begin thy journey.
To enter the Labrynth ye must have the key, and thy key is simply this:
./lab [Labryth ip address]

For thy jouney, it is recommended that ye changeth thy translation settings.
If thy steed art 'PuTTY' then thou must simply useth thy mouse to right-click
upon the title bar and selectth 'Change Settings'. Thou must then select
'Translation'. The character set that thou shouldest choose is 'UTF-8'. Such
a choice shalt make thy journey simpler.

May thy journey begin well.



TREASURES
Within the Labrynth there art treasures that thou mayest find to be of assistance
upon thy journey. Use these well, and perchance thy quest shalt end successfully.
R   Radio        A radio doth enable thee to communicate with any other that also
                 possesseth a radio
L   Lamp         A lamp increaseth thy range of vision
O   Oil          Add oil unto thy lamp, and shalt see even further
S   Scouts       Scouts grant thee full visibility.
H   Messengers   Messengers alloweth thee to know the location of all other players
                 and to seeth what they see.
G   Sheild       A sheild provideth thee with some protection against monsters.
L   Lance        A lance enableth thee to attack monsters. Thy lance doth destroy regular
                 monsters and it can inflicteth some damage upon the Cook-E monster
+   Health       Increaseth thy Hit Points by 20.



DANGERS
Be forwarned.... the Labrynth is not with-out its dangers. There are two varieties
of monsters that thou shouldest be aware of.

M   Monster        There are many regular monsters that lurketh in the Labrynth. Without a
                   lance these monsters cannot be killed. Run into them, and they shalt
                   flee, but thy health will suffer.

C   Cook-E Monster The dreaded Cook-E Monster lurketh in the maze awaiting the approach of
                   his victims. A quick death awaiteth any that darest to take him on alone.


COMMANDS
a     Move left
w     Move up
d     Move right
s     Move down
t     Talk on radio
h     View helpfile
q     Quit


NOTES
Thy location is shown unto thee by means of an X-Y coordinate system. Thy X-value doth inicate
how high or low thou art in the map. The smaller thy X-value, the closer ye are to the top. Thy
Y-value indicateth thy position to the left and to the right. The smaller this number, the
closer thou art to the left. The dimensions of the entire Labrynth measureth 80 by 80.

